1,119
edits
(lsl3 music issues fixed) |
(half of iceman vm issues fixed by removing hack :P) |
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=== VM === | === VM === | ||
* Castle of Dr. Brain: Loading a saved game made inside the puzzle room (room 360) shows an empty grey screen. That particular room does not have a background | * Castle of Dr. Brain: Loading a saved game made inside the puzzle room (room 360) shows an empty grey screen. That particular room does not have a background | ||
* Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene | * Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene | ||
* Iceman: acknowledging "green board" isn't possible (game breaking) - issue is script 383 calling kSaid with spec "[!*] / board < green" - needs to get checked - workaround: use "confirm green board" | * Iceman: acknowledging "green board" isn't possible (game breaking) - issue is script 383 calling kSaid with spec "[!*] / board < green" - needs to get checked - workaround: use "confirm green board" | ||
* Iceman: acknowledging depth isn't possible - issue is script 384 (see green board) | * Iceman: acknowledging depth isn't possible - issue is script 384 (see green board) | ||
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* Iceman: "climb down" on the main ladder in the submarine doesn't work (room 41), 2nd kSaid is returning true and shouldn't - workaround: enter "decend" | * Iceman: "climb down" on the main ladder in the submarine doesn't work (room 41), 2nd kSaid is returning true and shouldn't - workaround: enter "decend" | ||
* Iceman: ego walking through door on submarine - maybe graphics related [http://www.youtube.com/watch?v=1foWg9j4ZAM YouTube video] | * Iceman: ego walking through door on submarine - maybe graphics related [http://www.youtube.com/watch?v=1foWg9j4ZAM YouTube video] | ||
* Iceman: kCanBeHere called with bad coordinates during diving near coast many times within a loop - delays the gameplay somewhat | * Iceman: kCanBeHere called with bad coordinates during diving near coast many times within a loop - delays the gameplay somewhat | ||
* Island of Dr. Brain: right at the first puzzle clicking on the bricks on the bottom of the screen makes the engine freeze (endless loop) | * Island of Dr. Brain: right at the first puzzle clicking on the bricks on the bottom of the screen makes the engine freeze (endless loop) | ||
* Jones/CD: walking animations and portraits are turned off by the scripts on some computers caused by speed throttler only occurs on Mac OS X, does not occur on Windows 32-bit, Wii | * Jones/CD: walking animations and portraits are turned off by the scripts on some computers caused by speed throttler only occurs on Mac OS X, does not occur on Windows 32-bit, Wii |
edits