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Difference between revisions of "SCI/TODO"

242 bytes removed ,  18:19, 25 June 2010
Fixed the two SQ1 VM issues
(added sq1 vm issues)
(Fixed the two SQ1 VM issues)
Line 95: Line 95:
* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro
* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro
* QFG1 VGA: when winning any random monster fight, the game uses the unimplemented kMergePoly function. This means that the hero can walk over the bodies of slain enemies (though it's a purely cosmetic issue)
* QFG1 VGA: when winning any random monster fight, the game uses the unimplemented kMergePoly function. This means that the hero can walk over the bodies of slain enemies (though it's a purely cosmetic issue)
* SQ1: couldnt save after going through acid drops. skipping executionStackBase check manually allowed saving and restoring that one also works
* SQ1: when trying to kill the orat, reading arithmetic value from non zero segment error appears


== SCI2-SCI2.1 known bugs ==
== SCI2-SCI2.1 known bugs ==
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