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Difference between revisions of "SCI/TODO"

126 bytes removed ,  22:21, 22 June 2010
lsl1 speed issues are fine
m (updated instrument changes issue)
(lsl1 speed issues are fine)
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* Island of Dr. Brain: right at the first puzzle clicking on the bricks on the bottom of the screen makes the engine freeze (endless loop)
* Island of Dr. Brain: right at the first puzzle clicking on the bricks on the bottom of the screen makes the engine freeze (endless loop)
* Longbow: After leaving the cave and the conversation that follows, a list is not sane anymore (perhaps it's related to pathfinding? There's a relevant warning just before this occurs)
* Longbow: After leaving the cave and the conversation that follows, a list is not sane anymore (perhaps it's related to pathfinding? There's a relevant warning just before this occurs)
* LSL1: bartender animation when ordering a whiskey and the rat animation in the room with the drunken man are much too fast
* LSL5: one screen nearly at the end with text disappears far too quick
* LSL5: one screen nearly at the end with text disappears far too quick
* PQ2: room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although i'm not unable to reproduce it anymore. I guess I did something differently last time.
* PQ2: room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although i'm not unable to reproduce it anymore. I guess I did something differently last time.
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* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro
* QFG1 EGA: displays the warning "List node at x is not sane anymore" when the dinosaur snaps at you during the intro
* QFG1 VGA: when winning any random monster fight, the game uses the unimplemented kMergePoly function. No apparent side-effects are visible
* QFG1 VGA: when winning any random monster fight, the game uses the unimplemented kMergePoly function. No apparent side-effects are visible


== SCI2-SCI2.1 known bugs ==
== SCI2-SCI2.1 known bugs ==
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