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Difference between revisions of "SCUMM/Game Enhancements"

→‎Indiana Jones and the Fate of Atlantis: Document PR#4139 and rephrase a previous workaround of mine
(→‎Day of the Tentacle: Document PR#4149 workaround)
(→‎Indiana Jones and the Fate of Atlantis: Document PR#4139 and rephrase a previous workaround of mine)
Line 148: Line 148:
| 2.5.0 || 2.6.0 || All || When skipping the intro, the window in Indy's office will be broken and Mr. Smith's coat will be on the desk, as if you had watched the whole thing.
| 2.5.0 || 2.6.0 || All || When skipping the intro, the window in Indy's office will be broken and Mr. Smith's coat will be on the desk, as if you had watched the whole thing.
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| 2.6.0 || 2.6.0 || Talkie || When Kerner uses the phone booth in New York, one of his printed lines may be quite different from what he's saying. The Macintosh 1994 talkie release fixed this, so this fix is reused when applicable. English version only.
| 2.6.0 || 2.6.0 || Talkie || When Kerner uses the phone booth in New York, one of his printed lines may be quite different from what he's actually saying, in most of the English talkie releases. The fixed text is taken from the Macintosh 1994 talkie release.
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| 2.7.0 || 2.7.0 || Talkie || Fix Sophia speaking with Indy's voice when looking at him.
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