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Difference between revisions of "SCUMM/Game Enhancements"

→‎The Secret of Monkey Island: Document that we never enable Shadow mode in the Sega CD release of Monkey1. Not 100% sure it's been this way since 0.6.0, but seems likely. See thread 15132 on the forums.
(→‎Sam & Max Hit the Road: Rephrase my last workaround a bit)
(→‎The Secret of Monkey Island: Document that we never enable Shadow mode in the Sega CD release of Monkey1. Not 100% sure it's been this way since 0.6.0, but seems likely. See thread 15132 on the forums.)
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! Added !! Optional !! Version !! Description
! Added !! Optional !! Version !! Description
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| 0.6.0 || - || Sega || The original Sega CD release enabled so-called Shadow mode in its palette for all scenes, making the whole game extremely dark. ScummVM just ignores this, using a brightness setting that's similar to the other releases.
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| 2.5.0 || 2.6.0 || Enhanced || Add the animated cigar smoke present in earlier versions to the captain Smirk close-up. In the VGA floppy version (I don't have the EGA version) the smoke was apparently only shown when playing the game from hard disk, not when playing it from the floppes. For whatever reason, the CD version only kept the latter behavior.
| 2.5.0 || 2.6.0 || Enhanced || Add the animated cigar smoke present in earlier versions to the captain Smirk close-up. In the VGA floppy version (I don't have the EGA version) the smoke was apparently only shown when playing the game from hard disk, not when playing it from the floppes. For whatever reason, the CD version only kept the latter behavior.
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