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Difference between revisions of "SCUMM/Game Enhancements"

→‎The Secret of Monkey Island: The FM-TOWNS Monkey1 verb rendering fix is now an enhancement. Saying that it was added in 0.6.0 is just a guess, looking at Git
(→‎Loom: The shepherd workaround is now always optional)
(→‎The Secret of Monkey Island: The FM-TOWNS Monkey1 verb rendering fix is now an enhancement. Saying that it was added in 0.6.0 is just a guess, looking at Git)
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| 0.6.0 || - || Sega || The original Sega CD release enabled so-called Shadow mode in its palette for all scenes, making the whole game extremely dark. ScummVM just ignores this, using a brightness setting that's similar to the other releases.  
| 0.6.0 || - || Sega || The original Sega CD release enabled so-called Shadow mode in its palette for all scenes, making the whole game extremely dark. ScummVM just ignores this, using a brightness setting that's similar to the other releases.  
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| 0.6.0 || 2.7.0 || FM Towns || Render the verb font with the same "3D" effect as the other releases. The original FM Towns interpreter had a bug which disabled that effect and made the font much thinner than intended.
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| 2.5.0 || 2.6.0 || Enhanced || Add the animated cigar smoke present in earlier versions to the captain Smirk close-up. In the VGA floppy version (I don't have the EGA version) the smoke was apparently only shown when playing the game from hard disk, not when playing it from the floppes. For whatever reason, the CD version only kept the latter behavior.
| 2.5.0 || 2.6.0 || Enhanced || Add the animated cigar smoke present in earlier versions to the captain Smirk close-up. In the VGA floppy version (I don't have the EGA version) the smoke was apparently only shown when playing the game from hard disk, not when playing it from the floppes. For whatever reason, the CD version only kept the latter behavior.
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