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Difference between revisions of "SCUMM/Game Enhancements"

Clarify MI2 workaround.
(Clarify, I hope, that palette effects are always enabled in Mac Indy3/Loom when running in color mode. The setting only affects black-and-white mode.)
(Clarify MI2 workaround.)
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* [Macintosh version] When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well.
* [Macintosh version] When there is no Mac-specific music (most notably towards the end of the game), play the Roland MT-32 music instead. The Macintosh instruments are a sufficient subset for this to work well.
* Guybrush will speak when getting the map from Rapp Scallion. The game would originally print the lines, but they were immediately overwritten by other lines, so all ScummVM does is introduce a delay between the messages.
* Guybrush will speak when getting the map from Rapp Scallion. The game always prints the text, but since there is no delay between the messages you only see the last one. The setting introduces a delay between them.


== [[Sam & Max Hit the Road]] ==
== [[Sam & Max Hit the Road]] ==


* Adjust the position of the green goop inside the tank in the Hall of Oddities. It was off by one pixel, allowing a few pixels of objects behind to be seen without having their color changed.
* Adjust the position of the green goop inside the tank in the Hall of Oddities. It was off by one pixel, allowing a few pixels of objects behind to be seen without having their color changed.
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