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m (MMNES Progress moved to SCUMM NES: make page names consistent) |
m (Clarify on this page about Famicom version not using SCUMM) |
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== General == | |||
The NES version is supported(American, European, Swedish, French, German, Spanish, Italian). | |||
The Famicom version(Japanese) is not supported as it does not use the SCUMM engine. | |||
== Things To Do == | == Things To Do == | ||
=== Engine Verification === | === Engine Verification === | ||
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* Walkboxes have some bugs - in some cases, you can walk through corners. This appears to be a bug with all V1-V2 games. | * Walkboxes have some bugs - in some cases, you can walk through corners. This appears to be a bug with all V1-V2 games. | ||
* After you select your characters and hit start, the first sound that gets played is 'chirping crickets' instead of 'pickup item'. This may be due to improper handling of o2_stopMusic() | * After you select your characters and hit start, the first sound that gets played is 'chirping crickets' instead of 'pickup item'. This may be due to improper handling of o2_stopMusic() | ||
* The 'maniac mansion' logo scroll during the intro gets stuck due to a camera issue (original engine expects screen to be 224 wide, but in | * The 'maniac mansion' logo scroll during the intro gets stuck due to a camera issue (original engine expects screen to be 224 wide, but in ScummVM it's 256 wide so it can't scroll far enough). |
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