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(Add details for Mac specific high resolution font/interface.) |
(Mention v7/v8 still having old memory-related issues on Dreamcast (backend related? engine related?)) |
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* Might also be nice to use the trick they used in AGI/Sarien to add custom recoloring to costumes at least for the EGA games. E.g. in MM, an actor with blue trousers working on a blue ground looks... stealthy :) | * Might also be nice to use the trick they used in AGI/Sarien to add custom recoloring to costumes at least for the EGA games. E.g. in MM, an actor with blue trousers working on a blue ground looks... stealthy :) | ||
* Add support for the original instrument samples for Indy4 Amiga and MI2 Amiga versions to make sound as per original interpreter. See [http://forums.scummvm.org/viewtopic.php?p=79201&sid=4eb7cfe67921a2e97e9b338225fbea40 here]. | * Add support for the original instrument samples for Indy4 Amiga and MI2 Amiga versions to make sound as per original interpreter. See [http://forums.scummvm.org/viewtopic.php?p=79201&sid=4eb7cfe67921a2e97e9b338225fbea40 here]. | ||
* Add support for the high resolution | * Add support for the high resolution interface used in the Mac version of Indiana Jones and the Last Crusade. See [http://web.archive.org/web/20140126034048/http://home.comcast.net/~ervind/ij3mac.html Indiana Jones and the Last Crusade] | ||
== SCUMM V0 == | == SCUMM V0 == | ||
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== SCUMM NES == | == SCUMM NES == | ||
* see [[SCUMM/NES|SCUMM NES TODO list]] | * see [[SCUMM/NES|SCUMM NES TODO list]] | ||
== SCUMM v7+ == | |||
* Optimize the v7/v8 engine for memory-limited platforms such as Dreamcast; see Trac#6008 and Github PR#4693 for more context. | |||
== HE games == | == HE games == |
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