Difference between revisions of "SCUMM/V0"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Mention more problems)
(Update)
Line 1: Line 1:
== Maniac Mansion C64 ==
== Maniac Mansion C64 ==
* Both LFL extractor and built-in disk support written
* Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
* Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
* Actor names are hardcoded
* Actor names are hardcoded
* Input is hardcoded.
* Verbs are hardcoded
* Verbs are hardcoded
* Both LFL extractor and built-in disk support written
* Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM
* Input seems to be different and kids selection screen doesn't work
* Sound isn't implemented
* Sound isn't implemented



Revision as of 09:52, 18 January 2006

Maniac Mansion C64

  • Both LFL extractor and built-in disk support written
  • Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
  • Actor names are hardcoded
  • Input is hardcoded.
  • Verbs are hardcoded
  • Sound isn't implemented

Zak McKracken C64

  • No sound support
  • Probably completable