Difference between revisions of "SCUMM/Versions"

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662 bytes removed ,  12:37, 30 April 2007
Add Applie II version of Maniac Mansion
(remove generic SCUMM info)
(Add Applie II version of Maniac Mansion)
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== Sub Engines of SCUMM ==
The SCUMM virtual machine is made up of a number of sub engines working together. Strictly, the term SCUMM only refers to the scripting language itself. The official term for the virtual machine as a whole is SPUTM --- but getting people to change is probably a lost cause.
Here are all the engines used by the SCUMM virtual machine.
; SPUTM : The 'real' name for the engine.
; SCUMM : The actual scripting language.
; IMUSE : The MIDI control system, allowing dynamic music.
; SMUSH : A movie compression format and player.
; INSANE : The event management system used in V7+ games.
; MMUCAS : The memory allocation system used in The Curse of Monkey Island. V8 only.
== SCUMM Versions ==
The Program version is simply a string found within the SCUMM interpreters included with each game.
The Program version is simply a string found within the SCUMM interpreters included with each game.


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|-
|-
! Program version !! Engine version !! Year !! Game
! Program version !! Engine version !! Year !! Game
|-
| ? || 0 || ??? || Maniac Mansion (Apple II)
|-
|-
| ? || 0 || ??? || Maniac Mansion (C64)
| ? || 0 || ??? || Maniac Mansion (C64)
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| 7.0.2 || 6 || 1993 || Sam & Max (CD)
| 7.0.2 || 6 || 1993 || Sam & Max (CD)
|-
|-
| 7.3.2 || 7 || 1994 || Full Thottle (DEMO)
| 7.3.2 || 7 || 1994 || Full Throttle (DEMO)
|-
|-
| 7.3.5 || 7 || 1994 || Full Thottle
| 7.3.5 || 7 || 1994 || Full Throttle, The DIG (DEMO)
|-
|-
| 7.5.0 || 7 || 1995 || The DIG
| 7.5.0 || 7 || 1995 || The DIG
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