|Companies that used it||Hungry Software|
|Games that use it||Dozens of games|
|Date added to ScummVM||2017-07-13|
|First release containing it||None|
The SLUDGE Engine was created in 2003 by Tim Furnish, and later maintained by Rikard Peterson and Tobias Hansen. It is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine and tools are open-source under the terms of the LGPL.