Open main menu

Sarien/Hires Badness

Revision as of 11:31, 6 January 2007 by Dsymonds (talk | contribs) (fix wiki link)

Sarien's hires mode causes some behavioural glitches, and should be removed in favour of leaving these Scale2x-style graphical enhancements to the ScummVM backends, especially since it can be made optional at that point.

The primary problem comes from AGI's priority screens, which control how the background scenery and the movable objects interact. For the uninitiated, you can think of it as a sort of "depth channel" (by analogy with an alpha channel).

AGI is a fairly touchy engine, and really requires pixel-perfect rendering internally; the hires mode thus causes a few problems.

Here's a couple of screenshots from Space Quest 2 to demonstrate the kind of things that go wrong:

Sarien-hires-craft.png

Sarien-hires-body.png