Difference between revisions of "Screenshots"

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332 bytes removed ,  12:14, 3 July 2016
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<!--'''All screenshots to date have been contributed. Thanks all'''-->
<!--'''All screenshots to date have been contributed. Thanks all'''-->
<!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. -->
<!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. -->
* [[Playtoons Limited Edition - Bambou le Sauveur de la Jungle]]
* [[Myst]]
* [[Tony Tough and the Night of Roasted Moths]]
* <strike>Myst Masterpiece Edition</strike>
* [[Rex Nebular and the Cosmic Gender Bender]]
* [[Sfinx]]
* [[Zork Nemesis]]
* [[Zork: Grand Inquisitor]]
* [[Beavis and Butt-head in Virtual Stupidity]]
* [[Chivalry is NOT Dead]]
* [[Return to Ringworld]]
* [[The Neverhood]]
* [[The Neverhood]]
* [[Mortville Manor]]
* [[Voyeur]]
* [[Voyeur]]
* [[The Journeyman Project: Pegasus Prime]]
* [[Wintermute/Games | Wintermute Games]]
* [[Wintermute/Games | Wintermute Games]]


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#* Add layer mask -> use selection as layer mask
#* Add layer mask -> use selection as layer mask
#* Apply the layer mask
#* Apply the layer mask
# Downscale image to 22x22 or less. Make sure that you're using bicubic scaling, and that features of the image are still recognizable
# Downscale image to 44x44 or less. Make sure that you're using bicubic scaling, and that features of the image are still recognizable
# Open file [https://github.com/scummvm/scummvm-media/raw/master/originals/scummvm_badges.xcf scummvm_badges.xcf]
# Open file [https://github.com/scummvm/scummvm-media/raw/master/originals/scummvm_badges.xcf scummvm_badges.xcf]
# Copy the badge and paste it into the new layer
# Copy the badge and paste it into the new layer
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# Run Filters → Light and Shadow → Drop Shadow...
# Run Filters → Light and Shadow → Drop Shadow...
#* Offset X: 0
#* Offset X: 0
#* Offset Y: 1
#* Offset Y: 2
#* Blur radius: 1
#* Blur radius: 2
#* Color: black
#* Color: black
#* Opacity: 64
#* Opacity: 64
#* Allow resizing: ticked
#* Allow resizing: ticked
# Select the icon with the rectangle selection tool, up to 24x24 area. If the shadow is bigger, you will have to go back to step 3
# Select the icon with the rectangle selection tool, up to 48x48 area. If the shadow is bigger, you will have to go back to step 3
# Edit → Copy Visible
# Edit → Copy Visible
# Edit → Paste as → New Image
# Edit → Paste as → New Image
# Make sure the canvas size is 29x29
# Make sure the canvas size is 58x58
# Save the result as PNG
# Save the result as PNG


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# Switch to your pasted layer with game icon
# Switch to your pasted layer with game icon
# Paste layer styles to the game icon layer
# Paste layer styles to the game icon layer
# Select the icon with the selection tool, up to 24x24 area. If the shadow is bigger, you will have to go back to previous stage
# Select the icon with the selection tool, up to 44x44 area. If the shadow is bigger, you will have to go back to previous stage
# Click on Edit → 'Copy Merged' menu item
# Click on Edit → 'Copy Merged' menu item
# File → New... (it will automatically have dimensions of the image in clipboard)
# File → New... (it will automatically have dimensions of the image in clipboard)

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