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Difference between revisions of "Screenshots"

50 bytes added ,  01:55, 13 August 2005
m
(Stress on HQ2x scaler and aspect correction even more since 2 submitters made it wrong already)
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** 640x480 games should be run with 1x scaler
** 640x480 games should be run with 1x scaler
** On platforms which use SDL backend (Win32 and *nix included) Alt+S creates file scummvmXXXXX.bmp with screenshot in current directory.
** On platforms which use SDL backend (Win32 and *nix included) Alt+S creates file scummvmXXXXX.bmp with screenshot in current directory.
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler'''
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler.''' Otherwise it will not be accepted unfortunately.
* Screenshot file details
* Screenshot file details
** Screenshots should be without window decorations and saved in PNG format with maximum compression. File name is big_scummvm_XX.png where XX are sequental numbers. If we will go over 100, and I expect it to be so, just name files big_scummvm_101.png etc.
** Screenshots should be without window decorations and saved in PNG format with maximum compression. File name is big_scummvm_XX.png where XX are sequental numbers. If we will go over 100, and I expect it to be so, just name files big_scummvm_101.png etc.