Difference between revisions of "Shadowgate"

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(add Dave Griffith's z-machine version)
(add that the frotz version is unofficial)
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*[https://en.wikipedia.org/wiki/Shadowgate Shadowgate article on Wikipedia]
*[https://en.wikipedia.org/wiki/Shadowgate Shadowgate article on Wikipedia]
*[https://www.mobygames.com/game/shadowgate Shadowgate article on MobyGames]
*[https://www.mobygames.com/game/shadowgate Shadowgate article on MobyGames]
*[https://ifarchive.org/indexes/if-archiveXgamesXzcode.html Text version from IF Archive]
*[https://ifarchive.org/indexes/if-archiveXgamesXzcode.html Unofficial text version from IF Archive]


[[Category:MacVenture Games]]
[[Category:Z-machine Games]]
[[Category:Z-machine Games]]
[[Category:MacVenture Games]]
[[Category:Unsupported Games]]
[[Category:Unsupported Games]]

Revision as of 12:08, 22 June 2020

Shadowgate
First release 1987
Also known as N/A
Developed by ICOM Simulations
Published by Mindscape, Kemco, Zojoi
Distributed by Mindscape, Kemco, Zojoi
Platforms Apple IIGS, MacOS, Atari ST,
Game Boy Color, Amiga, DOS,
Windows, PocketPC, NES,
PalmOS, Mobile Phone, 3DS
Resolution (unknown)
Engine MacVenture, Frotz
Support Not supported
Available for
Purchase
Yes

Shadowgate is a point and click adventure game where an adventurer ventures through a castle toward the Warlock Lord's chamber, dealing with magical creatures along the way, such as dragons and a cyclops.

It was originally created with the MacVenture engine. An unofficial text adventure version was created by Dave Griffith in Inform in 2004.

External links