Page history
9 June 2023
29 May 2023
24 November 2022
23 November 2022
Added info on ExtendedSaves
+680
Removed references to quux and the quoted example. Automated way is to go
−8,908
→Manual Steps: mark as obsolete
+51
19 May 2022
Added extra step to disable unsupported game dialog
m+352
Refine the preface to the manual steps section
m+114
18 May 2022
→Make-based Systems: fix formatting
m+21
→Make-based Systems: fixed command line
+14
→Automated Method: added description for *nixes
+263
17 May 2022
9 May 2022
Filename should be filesize in instructions for updating md5
mAdd section for the new create_engine tool
+1,438
28 October 2021
23 May 2021
21 April 2021
16 April 2021
10 December 2020
5 December 2020
4 December 2020
→Example: engines/quux/metaengine.cpp: Update to reflect recent changes
+30
Update to reflect the recent MetaEngine changes
+437
20 October 2020
17 September 2020
Minor changes to the Quux area descriptions
m+109
Fleshing out Quux example with an advanced meta engine detection and savegames
+277
5 October 2019
25 October 2018
Text replacement - "<source lang=" to "<syntaxhighlight lang="
m+45
Text replacement - "</source>" to "</syntaxhighlight>"
m+45
4 August 2016
11 January 2015
22 January 2014
26 November 2013
→Example: Add (untested) configure.engine exaple file
+241
→Steps: Update section on steps required for adding a new engine
−304
3 November 2013
7 August 2013
→File name conventions: Be a bit more descriptive on when to use <gameid> over <targetid> in save files.
+318
fixing formatting
−1
adding information of file names for saves and other files from the discussion on scummvm-devel
+504
26 April 2012
25 April 2012
13 April 2012
12 July 2011
10 July 2011
1 June 2011
→Example: engines/quux/detection.cpp: Replace invalid error constant
+4
→Example: engines/quux/quux.h: debug levels -> channels
+6
→Example: engines/quux/quux.cpp: Add missing include
+26
try updating for random source changes (untested)
+10
fix comments to refer to debug channels, not debug levels
+4