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(add link to page with interesting sound documents.) |
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== Status == | == Status == | ||
Currently it is possible to extract a number of resources from both the USA and JPN version of Loom TG16/PC Engine, The resources built by this tool are based on the EGA version of Loom. | Currently it is possible to extract a number of resources from both the USA and JPN version of Loom TG16/PC Engine, The resources built by this tool are based on the structure of the EGA version of Loom. | ||
It is also possible to play up until the difficulty selection screen in ScummVM, however the game will play further because the scripts are partially supported, but no graphics will be shown. | It is also possible to play up until the difficulty selection screen in ScummVM, however the game will play further because the scripts are partially supported, but no graphics will be shown. | ||
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=== Figure out Graphics Format === | === Figure out Graphics Format === | ||
*Some work has been done on this by Tomaitheo of Efnet #utopiasoft | *Some work has been done on this by Tomaitheo of [irc://irc.efnet.net/utopiasoft Efnet #utopiasoft] | ||
*The tiles are compressed using RLE | *The tiles are compressed using RLE | ||
**Format: | **Format: | ||
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Research needs to be undertaken into the location and format of these sound resources. | Research needs to be undertaken into the location and format of these sound resources. | ||
A good place to start is Efnet's #utopiasoft | A good place to start is [irc://irc.efnet.net/utopiasoft Efnet's #utopiasoft] | ||
Also wikipedia has some information on the TG16 hardware [http://en.wikipedia.org/wiki/TurboGrafx-16#Technical%20specifications here]. | Also wikipedia has some information on the TG16 hardware [http://en.wikipedia.org/wiki/TurboGrafx-16#Technical%20specifications here]. | ||
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