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Jestar jokin (talk | contribs) (Restore erased data (I somehow broke the wiki); Table of Parameters now has its own page.) |
Jestar jokin (talk | contribs) m (→SCUMM V5 opcodes: re-arranged for clarity) |
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|aux||An aux opcode that stores parameter bits and no other information. | |aux||An aux opcode that stores parameter bits and no other information. | ||
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|sub-opcode||An aux opcode that indicates a specific function to perform (e.g. the "wait" instruction has sub-opcodes to "wait for message", "wait for actor" etc), as well as storing parameter bits if necessary. | |||
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|result||A result pointer. (A standard word pointer, always a LE word.) | |result||A result pointer. (A standard word pointer, always a LE word.) | ||
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|var||A var pointer. Same as above, but is not written to. Because this is always a var, the opcode is not affected like with normal parameter/pointers. | |var||A var pointer. Same as above, but is not written to. Because this is always a var, the opcode is not affected like with normal parameter/pointers. | ||
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===Operation=== | ===Operation=== | ||
Sets the actor to begin walking to the given object's position. | Sets the actor to begin walking to the given object's position. | ||
=Variables= | =Variables= |
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