657
edits
(Update) |
(Update Personal Nightmare) |
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== Personal Nightmare == | == Personal Nightmare == | ||
* Add support for fading effects used for transitions between day and night, in the Amiga and Atari ST versions. | * Add support for fading effects used for transitions between day and night, in the Amiga and Atari ST versions. | ||
* Add support for palette differences (i.e. inventory icons), in the Amiga and Atari ST versions. | |||
* Convert the various longjmp/setjump code, to a more portable alternative. | * Convert the various longjmp/setjump code, to a more portable alternative. | ||
* Fix charset rendering to match original PC version exactly, squeezing character where required. | * Fix charset rendering to match original PC version exactly, squeezing character where required. | ||
* Improve sound support, especially the handling of appended and queued sounds. The introduction sequence (in Amiga/AtariST ports) of [http://robertmegone.com/scummvm/demos/agos/pn-atari-ni-demo-en.zip demo] and full version, is the best point for testing. | * Improve sound support, especially the handling of appended and queued sounds. The introduction sequence (in Amiga/AtariST ports) of [http://robertmegone.com/scummvm/demos/agos/pn-atari-ni-demo-en.zip demo] and full version, is the best point for testing. | ||
* | * Using the 'Wait' command passes by far too quickly, and requires a work around. This problem occurs in the original game, when used on modern systems, due to the speed increase. | ||
== Elvira 1 == | == Elvira 1 == |
edits