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(→List of screenshots we need: -- dw2) |
(→How to make screenshots: -- we need different file names now) |
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** The only supported file format is PNG with maximum compression. | ** The only supported file format is PNG with maximum compression. | ||
** Preferably run [http://optipng.sourceforge.net/ OptiPNG] and [http://advancemame.sourceforge.net/comp-readme.html advpng] after that. Use default parameters for OptiPNG and -4 parameter for advpng for best results. If you don't, we'll have to do it later. | ** Preferably run [http://optipng.sourceforge.net/ OptiPNG] and [http://advancemame.sourceforge.net/comp-readme.html advpng] after that. Use default parameters for OptiPNG and -4 parameter for advpng for best results. If you don't, we'll have to do it later. | ||
* File name is | * File name is gametarget[-platform][-lang]-X-full.png where: | ||
** Create a | *** ''gametarget'' is the game target name, see our compatibility page for the full list | ||
*** ''platform'' is an optional parameter for cases when you submit non-PC game version screenshots | |||
*** ''lang'' is an optional parameter when screenshot for non-English version | |||
*** ''X'' is a sequental number. | |||
** Create a gametraget[-platform][-lang].txt (one for all submitted shots for the game) containing the file names followed by full game name and optionally provide the platform name and language in parenthesis. For example "Indiana Jones and the Fate of Atlantis (Amiga German)" | |||
* If possible, use the mkthumb.sh script to produce thumbnail versions of your screenshots. If you don't have it or can't use it, then save in interlaced JPEG scaled down to 256 pixel width with quality 0.33 (or higher, watch for the compression artifacts). Optionally you can commit/submit only PNG and TXT and we will create the thumbnails for you. | |||
== How to submit screenshots == | == How to submit screenshots == |