Difference between revisions of "Compiling ScummVM/Visual Studio"

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→‎SDL: update for x64.
(→‎libmad: add mad.patch link (Thanks to sanguine for hosting!))
(→‎SDL: update for x64.)
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SDL is already compiled and needs no further changes, so we can skip the compilation step for it.
SDL is already compiled and needs no further changes, so we can skip the compilation step for it.


'''Note for x64''': You will need to compile SDL for x64 on your own (as of the time of this writing), to do so you will also need to install the [http://msdn.microsoft.com/en-us/directx/default.aspx DirectX SDK found here].
'''Note for x64''': You will need to compile SDL for x64 on your own (as of the time of this writing), to do so you will also need to install the [http://msdn.microsoft.com/en-us/directx/default.aspx DirectX SDK found here]. You will also need to apply this patch [http://robertmegone.com/scummvm/build/sdl.patch from here] (patch gladly taken from the SDL mailing list).
 
After adding a new x64 configuration option in the project files, you may also need to remove "/MACHINE:I386" as additional linker command in Project->Properties, Configuration Properties->Linker->Command Line.


=== zlib ===
=== zlib ===
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