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(Grouped all of the issues in categories (graphics, sound, VM)) |
(Moved the KQ6 sync issue to the "bugs in the original" section) |
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* Castle of Dr. Brain: After finishing the right side puzzle in the computer room, a sound is played that contains a digital channel, which has data + 4 != 0 | * Castle of Dr. Brain: After finishing the right side puzzle in the computer room, a sound is played that contains a digital channel, which has data + 4 != 0 | ||
* Freddy Pharkas: The music before the Pharkas theme song in the intro is not faded correctly | * Freddy Pharkas: The music before the Pharkas theme song in the intro is not faded correctly | ||
=== VM === | === VM === | ||
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== | == Bugs in the original games / script bugs == | ||
* KQ6: Missing sync resource. Right at the beginning, go to bookshop and get the book thats on the table. 2nd portrait has no sync resource but audio. We are currently ignoring that, so no animation at all, and the original low res version drew random portraits, which we could do as well. Still the following video illustrates that there is correct mouth movement in the hires version http://www.youtube.com/watch?v=kD6EM7v6R8Y&feature=PlayList&p=78472401CE575C47&index=4 (2:30). One speculation is that the hires portrait code calculated lip syncing from the sound resources, when sync resources were missing | |||
* LSL5: Priority issues in bathroom right at the start | * LSL5: Priority issues in bathroom right at the start | ||
* LSL5: during first flight Larry dreams about Patti: she is playing the piano. Strangely this isnt animated, but it is if you save/reload your game | * LSL5: during first flight Larry dreams about Patti: she is playing the piano. Strangely this isnt animated, but it is if you save/reload your game |
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