Difference between revisions of "SCI/TODO"

Jump to navigation Jump to search
328 bytes added ,  16:36, 1 May 2010
added kq6cd sync issue
(added sq3 issue)
(added kq6cd sync issue)
Line 57: Line 57:
* Island of Dr. Brain: right at the first puzzle clicking on the bricks on the bottom of the screen makes the engine freeze (endless loop)
* Island of Dr. Brain: right at the first puzzle clicking on the bricks on the bottom of the screen makes the engine freeze (endless loop)
* Jones/CD: walking animations and portraits are turned off by the scripts on some computers - caused by speed throttler only occurs on macintosh (maybe 64-bit only?), does not occur on windows 32-bit, wii
* Jones/CD: walking animations and portraits are turned off by the scripts on some computers - caused by speed throttler only occurs on macintosh (maybe 64-bit only?), does not occur on windows 32-bit, wii
* KQ6/CD: several sync resources aren't found in sierra DOS sci and ScummVM, but they work when using sierra windows sci. The sync resources are actually listed in the audiomaps, but have a size of 0. That's why we are ignoring them currently. We should implement a workaround of some sort that will load them even for scripts.
* Longbow: After leaving the cave and the conversation that follows, a list is not sane anymore (perhaps it's related to pathfinding? There's a relevant warning just before this occurs)
* Longbow: After leaving the cave and the conversation that follows, a list is not sane anymore (perhaps it's related to pathfinding? There's a relevant warning just before this occurs)
* LSL1: bartender animation when ordering a whiskey and the rat animation in the room with the drunken man are much too fast
* LSL1: bartender animation when ordering a whiskey and the rat animation in the room with the drunken man are much too fast
1,123

edits

Navigation menu