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Symbian OS (*) : 640x4xx games and Scumm V7 usually have issues due to memory constraints. Also some newer SVN game engines are built in, but not tested.<br> | Symbian OS (*) : 640x4xx games and Scumm V7 usually have issues due to memory constraints. Also some newer SVN game engines are built in, but not tested.<br> | ||
Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices. | Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices. | ||
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