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== Long-term ToDos == | == Long-term ToDos == | ||
=== Bugs/misfeatures === | === Bugs/misfeatures === | ||
* And going to the house (from the overhead map) causes "ObjectMap::getHitZone wrong index 0x3!" | |||
* Anim::readAnimHeader(): found different start: 2567. Fix Anim::play()! in ITE, when entering the forest. | * Anim::readAnimHeader(): found different start: 2567. Fix Anim::play()! in ITE, when entering the forest. | ||
* Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT | * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT | ||
* No script func should use ScriptDataWord directly. All of them should be converted to appropriate data types via getTYPE() functions | * No script func should use ScriptDataWord directly. All of them should be converted to appropriate data types via getTYPE() functions |
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