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m (→Schedule: Updated) |
m (→Schedule: Updated) |
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**'''Description:''' Implement the new backend structure to the SDL backend and its ports (Some ports may be left for later if time allows it) | **'''Description:''' Implement the new backend structure to the SDL backend and its ports (Some ports may be left for later if time allows it) | ||
**'''Time:''' June 7 – June 28 | **'''Time:''' June 7 – June 28 | ||
**'''Status:''' ''In progress'' - working on | **'''Status:''' ''In progress'' - working on WinCE (Half done) and Linux Moto Port | ||
**'''Deliverables:''' The SDL backend has been refactored, and almost all its code has been modularized. | **'''Deliverables:''' The SDL backend has been refactored, and almost all its code has been modularized. | ||
***'''Refactored''' OSystem_SDL, SdlAudioManager, SdlMutexManager, SdlEventManager, SdlGraphicsManager, SdlMixerImpl, OSystem_Win32, OSystem_POSIX, OSystem_MacOSX, OSystem_SDL_SamsungTV | ***'''Refactored''' OSystem_SDL, SdlAudioManager, SdlMutexManager, SdlEventManager, SdlGraphicsManager, SdlMixerImpl, OSystem_Win32, OSystem_POSIX, OSystem_MacOSX, OSystem_SDL_SamsungTV, OSystem_SDL_Symbian | ||
***'''To do:''' Refactor OSystem_WINCE3 | ***'''To do:''' Refactor OSystem_WINCE3, OSystem_LINUXMOTO, OSystem_GP2XWIZ | ||
*'''Implementation of OpenGL support''' | *'''Implementation of OpenGL support''' | ||
**'''Description:''' Implement a OpenGL Graphics Manager working with SDL | **'''Description:''' Implement a OpenGL Graphics Manager working with SDL |
edits