1,123
edits
(added lsl6 vm script issue) |
(added lsl6 issue) |
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* LSL6: when peeking through the tiles, arithmetic error comes up - because cycles selector contains a pointer (ROsc script 938) | * LSL6: when peeking through the tiles, arithmetic error comes up - because cycles selector contains a pointer (ROsc script 938) | ||
* LSL6: sometimes the tram does not stop. This is a game script issue and not an engine one, but we should still figure out what goes wrong and fix it. To make it work -> see SCI bugs | * LSL6: sometimes the tram does not stop. This is a game script issue and not an engine one, but we should still figure out what goes wrong and fix it. To make it work -> see SCI bugs | ||
* LSL6: when standing in the way of the tram/car, it just disappears instead of standing still till you go away - may also be graphic related | |||
* PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | * PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | ||
* PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier)) | * PQ3: VM goes mad when going in computer to tools / city map / plot crimes (warnings, heap issue (only valgrind/app verifier)) |
edits