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(changed qfg1vga) |
(added sq1 droid escape) |
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=== Still Occur in ScummVM === | === Still Occur in ScummVM === | ||
* After entering the ship with your robot, you will see the timepod shortly fully and then it will start appearing - it's a script issue that seems to occur on faster machines even in dos-box - setting a breakpoint on robotIntoShip::changeState "solves" it. (Timing is controlled by cycleCnt in Beg::init and Beg::nextCel) | * After entering the ship with your robot, you will see the timepod shortly fully and then it will start appearing - it's a script issue that seems to occur on faster machines even in dos-box - setting a breakpoint on robotIntoShip::changeState "solves" it. (Timing is controlled by cycleCnt in Beg::init and Beg::nextCel) | ||
* You may need to turn game speed up to escape the droid | |||
=== Do Not Occur in ScummVM === | === Do Not Occur in ScummVM === |
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