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edits
(Updated a script bug in SQ1) |
(added pq2 not a bug) |
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* LSL6: Sometimes the tram doesn't stop after talking to char. To fix this you need to revert to an earlier save, where you have not talked to char yet - now grab matches in the bar, THEN talk to char and immediately go to the tram | * LSL6: Sometimes the tram doesn't stop after talking to char. To fix this you need to revert to an earlier save, where you have not talked to char yet - now grab matches in the bar, THEN talk to char and immediately go to the tram | ||
* PQ1: saving while driving and restoring results in no map being displayed - bug in scripts ({{BugTrack|num=3035821}}) | * PQ1: saving while driving and restoring results in no map being displayed - bug in scripts ({{BugTrack|num=3035821}}) | ||
* PQ2: *NOT A BUG* - if you die immediately when diving, you didn't took the right tank | |||
* PQ3: day 4 at crime scene - after examining the victim Sonny's head disappears for around 0.5 seconds | * PQ3: day 4 at crime scene - after examining the victim Sonny's head disappears for around 0.5 seconds | ||
* QFG1VGA: the left and right half-transparent window decoration on all windows doesn't work right, the transparency will show the background picture all the time | * QFG1VGA: the left and right half-transparent window decoration on all windows doesn't work right, the transparency will show the background picture all the time |
edits