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(Removed resolved bug) |
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=== VM === | === VM === | ||
* Castle of Dr. Brain: Saving and restoring in room 380 will result in a broken sentence puzzle (last puzzle in that room) - for testing replace 577504302400 with 5775042E2400 in script.380 - this will make it possible to use as many hint coins on the locked cupboard, so that one doesnt have to solve the hangman puzzle at all - this may be a regression since last playthrough (end of january 2010) - workaround: play through this room at once w/o restoring | * Castle of Dr. Brain: Saving and restoring in room 380 will result in a broken sentence puzzle (last puzzle in that room) - for testing replace 577504302400 with 5775042E2400 in script.380 - this will make it possible to use as many hint coins on the locked cupboard, so that one doesnt have to solve the hangman puzzle at all - this may be a regression since last playthrough (end of january 2010) - workaround: play through this room at once w/o restoring | ||
* LSL6: =NOT OUR BUG= sometimes the tram does not stop. This is a game script issue and not an engine one, but we should still figure out what goes wrong and fix it. To make it work -> see SCI bugs | * LSL6: =NOT OUR BUG= sometimes the tram does not stop. This is a game script issue and not an engine one, but we should still figure out what goes wrong and fix it. To make it work -> see SCI bugs | ||
* PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | * PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. |
edits