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Jestar jokin (talk | contribs) (→0O - Directory of Objects: checked ScummVM source; definitely class data, just in the wrong order. Added possible class values) |
Jestar jokin (talk | contribs) (→DOBJ - Directory of Objects: add possible class data) |
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Information about objects. See remarks in V3/4 section how the owner+state value should be interpreted. Note that the index files stores ALL owner+state values, followed by ALL class data values. | Information about objects. See remarks in V3/4 section how the owner+state value should be interpreted. Note that the index files stores ALL owner+state values, followed by ALL class data values. | ||
Class data has change since V3/4: | |||
No class = 0 | |||
kObjectClassNeverClip = 20 | |||
kObjectClassAlwaysClip = 21 | |||
kObjectClassIgnoreBoxes = 22 | |||
kObjectClassYFlip = 29 | |||
kObjectClassXFlip = 30 | |||
kObjectClassPlayer = 31 // Actor is controlled by the player | |||
kObjectClassUntouchable = 32 | |||
= Scumm 6 = | = Scumm 6 = |
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