1,123
edits
m |
|||
Line 65: | Line 65: | ||
:Why is this pro/con hiding only? There is also the possibility of just showing the console, when its actually needed (error in game or md5 for unknown game etc.) - m_kiewitz | :Why is this pro/con hiding only? There is also the possibility of just showing the console, when its actually needed (error in game or md5 for unknown game etc.) - m_kiewitz | ||
:: I am not completely sure at what your comment is directed. Please clarify :) --[[User:Fingolfin|Fingolfin]] 15:56, 25 October 2010 (UTC) | :: I am not completely sure at what your comment is directed. Please clarify :) --[[User:Fingolfin|Fingolfin]] 15:56, 25 October 2010 (UTC) | ||
::: We currently hide the console right at the start. We could theoretically show it again, when the user tries to add an unknown game. This would make it possible to copy the md5 out of the window. Of course it's not common behaviour, but it would solve some of our hiding problems --[[User:m_kiewitz|m_kiewitz]] 18:07, 25 October 2010 (UTC) | |||
:: Showing the Windows console "on-demand" is not common behavior on Windows - you either open the console at the same time as your program, or you don't open it at all. If we were talking about the "internal" console, or a separate GUI window, it can work, although it's not ideal either. --[[User:Pidgeot|Pidgeot]] 16:23, 25 October 2010 (UTC) | :: Showing the Windows console "on-demand" is not common behavior on Windows - you either open the console at the same time as your program, or you don't open it at all. If we were talking about the "internal" console, or a separate GUI window, it can work, although it's not ideal either. --[[User:Pidgeot|Pidgeot]] 16:23, 25 October 2010 (UTC) |
edits