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: Via a GUI dialog. --[[User:Fingolfin|Fingolfin]] 15:37, 25 October 2010 (UTC) | : Via a GUI dialog. --[[User:Fingolfin|Fingolfin]] 15:37, 25 October 2010 (UTC) | ||
:: And how do we handle mass adding of games? which usually provides too much output for GUI display, and is more frequently used now. [[User:Kirben|Kirben]] 13:40, 26 October 2010 (UTC) | :: And how do we handle mass adding of games? which usually provides too much output for GUI display, and is more frequently used now. [[User:Kirben|Kirben]] 13:40, 26 October 2010 (UTC) | ||
::: Quite easily, we could have a graphical display to the mass add detection screen of how many games were not found (e.g. "Not recognized: 2"). The user can then consult the log file, where he can find the full paths of the aforementioned games, along with their MD5 checksums | ::: Quite easily, we could have a graphical display to the mass add detection screen of how many games were not found (e.g. "Not recognized: 2"). The user can then consult the log file, where he can find the full paths of the aforementioned games, along with their MD5 checksums --[[User:Md5|Md5]] 13:53, 26 October 2010 (UTC) | ||
==== Users need to restart ScummVM, to get more feedback on non-critical issues, and might not even be able to reproduce the bug/issue. ==== | ==== Users need to restart ScummVM, to get more feedback on non-critical issues, and might not even be able to reproduce the bug/issue. ==== |
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