Difference between revisions of "TsAGE/TODO"

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268 bytes removed ,  09:20, 22 May 2011
Removed "use duck" item, since it has been fixed by Strangerke.
(Added another scene 2100 glitch.)
(Removed "use duck" item, since it has been fixed by Strangerke.)
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Known hardcoded logic bugs in CD version:
Known hardcoded logic bugs in CD version:
*Scene 2320: If you try to activate the flycycle, it will appear but Quinn will say "Too bad you don't have time to take it out for a spin right now." and then the game becomes unresponsive. I'm guessing that there is a missing call to enableAction(), possibly in Action1::signal() or Action4::signal() since both those functions are being called a couple of times during the animation.
*Scene 2320: If you try to activate the flycycle, it will appear but Quinn will say "Too bad you don't have time to take it out for a spin right now." and then the game becomes unresponsive. I'm guessing that there is a missing call to enableAction(), possibly in Action1::signal() or Action4::signal() since both those functions are being called a couple of times during the animation.
*Scene 4150: Using the duck produces the message, "You don't need to use your stunner, the fire is sufficient for heating their meal." which seems a bit out of place. Conversely, trying to stun the duck produces the message, "You don't need to steal their next meal."
*Scene 2100: If you sit down at Quinn's console and then get back up again, his walk animation gets screwed up until you leave the scene.
*Scene 2100: If you sit down at Quinn's console and then get back up again, his walk animation gets screwed up until you leave the scene.


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