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Eriktorbjorn (talk | contribs) (Added savegame bugs in the lander.) |
Eriktorbjorn (talk | contribs) (Added scene 5100 glitch.) |
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*Scene 2150: Saving in this scene triggers the assertion, "engines/tsage/saveload.cpp:74: void tSage::Serializer::syncPointer(tSage::SavedObject**, Common::Serializer::Version, Common::Serializer::Version): Assertion `idx > 0' failed." Once this is fixed, please check if the elevator works after loading the savegame. There used to be a problem with scene 2320, and still is in scene 2100. | *Scene 2150: Saving in this scene triggers the assertion, "engines/tsage/saveload.cpp:74: void tSage::Serializer::syncPointer(tSage::SavedObject**, Common::Serializer::Version, Common::Serializer::Version): Assertion `idx > 0' failed." Once this is fixed, please check if the elevator works after loading the savegame. There used to be a problem with scene 2320, and still is in scene 2100. | ||
*Scene 2100: Loading a savegame from this scene and then using the elevator triggers the assertion, "engines/tsage/graphics.cpp:281: Graphics::Surface tSage::GfxSurface::lockSurface(): Assertion `src' failed." | *Scene 2100: Loading a savegame from this scene and then using the elevator triggers the assertion, "engines/tsage/graphics.cpp:281: Graphics::Surface tSage::GfxSurface::lockSurface(): Assertion `src' failed." | ||
*Scene 5100: There appears to be a hotspot (looks a bit like a cave opening) at the leftmost end of scene 5100, but it doesn't seem to work right. If I try to use it, I'm told that "You can't bring yourself to touch the sickly-blue flesh." and if I try to examine it, I'm told that "The stunned flesheater lies sprawled across the cavern floor." | |||
Present in the original game: | Present in the original game: |
edits