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edits
Eriktorbjorn (talk | contribs) (Added scene 4000 glitch and clarified "restart" bug.) |
Eriktorbjorn (talk | contribs) (The masking error in scene 4000 has been fixed.) |
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*Scene 5100: If I remove the rock that covers the food pit, then enters the throne room but leaves without the stasis box, Quinn and Seeker talks briefly and Quinn goes back for the box. This triggers an assertion, "engines/tsage/converse.cpp:249: virtual void tSage::SequenceManager::signal(): Assertion `_sceneObject' failed." | *Scene 5100: If I remove the rock that covers the food pit, then enters the throne room but leaves without the stasis box, Quinn and Seeker talks briefly and Quinn goes back for the box. This triggers an assertion, "engines/tsage/converse.cpp:249: virtual void tSage::SequenceManager::signal(): Assertion `_sceneObject' failed." | ||
*Scene 2300: If I allow myself to get shot in this scene, the "Restart" button doesn't seem to work. Actually, does the "Restart" button work in any scene? | *Scene 2300: If I allow myself to get shot in this scene, the "Restart" button doesn't seem to work. Actually, does the "Restart" button work in any scene? | ||
Present in the original game: | Present in the original game: |
edits