Difference between revisions of "TsAGE/TODO"

Jump to navigation Jump to search
218 bytes removed ,  18:03, 28 May 2011
The scene where you and Seeker climb out of the food pit works now.
(Elevator bug has been fixed.)
(The scene where you and Seeker climb out of the food pit works now.)
Line 19: Line 19:


Known hardcoded logic bugs in CD version:
Known hardcoded logic bugs in CD version:
*Scene 5300: If I don't cure Seeker until after I have the stasis box, there is an animation of him and you climing out of the food pit. However, he did not join me at the top and if I went back in he was still there.
*Scene 2150: Saving in this scene triggers the assertion, "engines/tsage/saveload.cpp:74: void tSage::Serializer::syncPointer(tSage::SavedObject**, Common::Serializer::Version, Common::Serializer::Version): Assertion `idx > 0' failed." Once this is fixed, please check if the elevator works after loading the savegame. There used to be a problem with this in scenes 2320 and 2100.
*Scene 2150: Saving in this scene triggers the assertion, "engines/tsage/saveload.cpp:74: void tSage::Serializer::syncPointer(tSage::SavedObject**, Common::Serializer::Version, Common::Serializer::Version): Assertion `idx > 0' failed." Once this is fixed, please check if the elevator works after loading the savegame. There used to be a problem with this in scenes 2320 and 2100.
*Scene 5100: There appears to be a hotspot (looks a bit like a cave opening) at the leftmost end of scene 5100, but it doesn't seem to work right. If I try to use it, I'm told that "You can't bring yourself to touch the sickly-blue flesh." and if I try to examine it, I'm told that "The stunned flesheater lies sprawled across the cavern floor." (Possibly only happens right after stunning the flesheater. I couldn't reproduce it by returning later.)
*Scene 5100: There appears to be a hotspot (looks a bit like a cave opening) at the leftmost end of scene 5100, but it doesn't seem to work right. If I try to use it, I'm told that "You can't bring yourself to touch the sickly-blue flesh." and if I try to examine it, I'm told that "The stunned flesheater lies sprawled across the cavern floor." (Possibly only happens right after stunning the flesheater. I couldn't reproduce it by returning later.)
415

edits

Navigation menu