Difference between revisions of "Cine/TODO"

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377 bytes added ,  15:32, 11 August 2012
Add current blocking bug in OS support
(Remove another fixed OS Bug.)
(Add current blocking bug in OS support)
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** resource loading (parts, vol.cnf)
** resource loading (parts, vol.cnf)
* finish Operation Stealth support
* finish Operation Stealth support
** Lockup in Scene 5 when "operate Girl" underwater. Traced with gdb to sound.cpp:792 i.e. _fadeOutTimer infinite loop. This was introduced by the addition of the MT-32 output driver for Future Wars and associated mutex changes. Looks like the timer was decremented by callbacks occuring during the load method call, but these are now mutexed so this causes an lockup if used.
** Graphics Glitches:
** Graphics Glitches:
*** Upon loading savegames, Palette is incorrect until you change screen.
*** Upon loading savegames, Palette is incorrect until you change screen.
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