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== General Issues == | == General Issues == | ||
* Add support for deleting and renaming of files, to enable original game's load and save system. | * Add support for deleting and renaming of files, to enable original game's load and save system. | ||
* Add support for horizontal and vertical flipping of wizImages, using compression type 1 (For mustard) | |||
* Add support for drawWizImage masking, triggered by flag 0x80 (Used in maze and putttime) | * Add support for drawWizImage masking, triggered by flag 0x80 (Used in maze and putttime) | ||
* Add support for drawWizComplexPolygon (For pajama3 and puttcircus) | * Add support for drawWizComplexPolygon (For pajama3 and puttcircus) | ||
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Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | ||
* The U32 code controls the players movements on field in soccer | * The U32 code controls the players movements on field in soccer | ||
== Backyard Football == | == Backyard Football == | ||
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=== U32 library calls === | === U32 library calls === | ||
Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | ||
* The U32 code controls the players movements on field in basketball* The U32 code controls the players movements on field in soccer2004 | * The U32 code controls the players movements on field in basketball | ||
* The U32 code controls the players movements on field in soccermls | |||
* The U32 code controls the players movements on field in soccer2004 | |||
=== Freddi Fish 5 === | === Freddi Fish 5 === |
edits