Difference between revisions of "AGIWiki/shake.screen"

Jump to navigation Jump to search
m
no edit summary
m
m
Line 5: Line 5:
The '''shake.screen''' command shakes the screen a specified number of times.
The '''shake.screen''' command shakes the screen a specified number of times.


  shake.screen(shakeCount);
  shake.screen(byt shakeCount);


The screen is shaken <code>shakeCount</code> times. The screen is "shaken" by moving the entire screen image around on the monitor to give a violent tremor effect.
The screen is shaken <code>shakeCount</code> times. The screen is "shaken" by moving the entire screen image around on the monitor to give a violent tremor effect.
'''Do not''' use a value of '''0''', as this causes the screen to shake indefinitely, and never returns control back to the interpreter.
== AGIPAL ==


'''Note:''' although shaking the screen 100 or more times is not recommended (because the screen will shake for a long time), it should be noted that the <code>shake.screen</code> command is altered if you are using [[AGIWiki/AGIPAL|AGIPAL]] so that any value between 100 and 109 changes the game's palette instead of shaking the screen.
'''Note:''' although shaking the screen 100 or more times is not recommended (because the screen will shake for a long time), it should be noted that the <code>shake.screen</code> command is altered if you are using [[AGIWiki/AGIPAL|AGIPAL]] so that any value between 100 and 109 changes the game's palette instead of shaking the screen.
885

edits

Navigation menu