Difference between revisions of "Neverhood"

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571 bytes added ,  13:14, 14 July 2013
Move some bugs to a "will not be fixed" / "different in ScummVM" category
(Not a bug: the static sound in the radio puzzle screen is working as expected)
(Move some bugs to a "will not be fixed" / "different in ScummVM" category)
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==Resources==
==Resources==
* [[Neverhood/TODO|Neverhood TODO]]: TODO Page
* [[Neverhood/TODO|Neverhood TODO]]: TODO Page
== Differences in ScummVM ==
The following is a list of differences between ScummVM and the original interpreter. [b]These are not errors, and thus won't be fixed[/b]. They have been implemented this way to provide a more unified experience between the different game engines.
* In ScummVM, saved games are saved per slot, not as a list. This means that you are allowed to have several different saved games with the same name, which wasn't possible in the original
* In ScummVM, saved games are sorted from newest to oldest. Saves are sorted alphabetically in the original interpreter.
* In ScummVM, you can't type the name of a saved game to load it. Since you are allowed to have different save slots with the same name, this (somewhat confusing) feature is not available in ScummVM




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==== Menus and save / load screens ====
==== Menus and save / load screens ====
* The "Toggle music" menu option is not functioning - unimplemented, relevant TODOs are inside menumodule.cpp
* The "Toggle music" menu option is not functioning - unimplemented, relevant TODOs are inside menumodule.cpp
* Save lets you name multiple save files the same and they're not sorted alphabetically
** Personally, I think this is a feature since I like my savegames in chronological order.
* Load doesn't let you type the file




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