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* Re-order the if-then statements in scr ResultAction parsing to use the order of highest occurance (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/scr_file_handling.cpp#L150 scr_file_handling.cpp: Line 150] | * Re-order the if-then statements in scr ResultAction parsing to use the order of highest occurance (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/scr_file_handling.cpp#L150 scr_file_handling.cpp: Line 150] | ||
* Evaluate all in-engine warnings/debug messages and perhaps move them to higher debug channels (Or ZEngine specific debug channels) | * Evaluate all in-engine warnings/debug messages and perhaps move them to higher debug channels (Or ZEngine specific debug channels) | ||
* Clean out unused member functions from the Console class ( | * Clean out unused member functions from the Console class (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/console.h console.h]) | ||
* Convert pointer initializers to ''nullptr'' instead of ''0'' | * Convert pointer initializers to ''nullptr'' instead of ''0'' | ||
* Add 'true' UTF-16 support for non-english versions of the game. (See [https://github.com/RichieSams/scummvm/blob/zengine/engines/zengine/string_manager.cpp#L214 StringManager]) | |||
==Current Progress== | ==Current Progress== |
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