1,502
edits
(removed kq6 portaits) |
(Update some TODO items) |
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* Adapt the CMS driver to support earlier SCI versions too. | * Adapt the CMS driver to support earlier SCI versions too. | ||
* MT-32 is only using 10 channels (1-10), but our music code always assumes 16 channels leading to lost notes | * MT-32 is only using 10 channels (1-10), but our music code always assumes 16 channels leading to lost notes | ||
* | * Rewrite the MIDI parser (which is using ticks) so that it uses byte offsets instead | ||
=== Mac-specific === | === Mac-specific === | ||
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* PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | * PQ2: Room 26 isn't exitable - happens if you warp from inside the car at the start into room 26 - happened to me during the game although I'm not unable to reproduce it anymore. I guess I did something differently last time. | ||
* QFG1 EGA: when buying something from the shop and the merchant is reading at that time, it will get bought twice | * QFG1 EGA: when buying something from the shop and the merchant is reading at that time, it will get bought twice | ||
* QFG1 VGA: ending music isn't played at all. no sound calls are done, so I guess it's VM. | * QFG1 VGA: ending music isn't played at all. no sound calls are done, so I guess it's VM. | ||
edits