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<!--'''All screenshots to date have been contributed. Thanks all'''--> | <!--'''All screenshots to date have been contributed. Thanks all'''--> | ||
<!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. --> | <!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. --> | ||
* [[Myst]] | |||
* | * <strike>Myst Masterpiece Edition</strike> | ||
* [[The Neverhood]] | |||
* [[ | * [[Voyeur]] | ||
* [[Wintermute/Games | Wintermute Games]] | |||
* [[ | |||
* [[ | |||
== List of game category icons we need == | == List of game category icons we need == | ||
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** Pick an interesting scene to take the screenshot of. | ** Pick an interesting scene to take the screenshot of. | ||
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image. | ** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image. | ||
** 640x480 games should be run | ** 640x480 games should be run without scaler. | ||
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory. | ** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory. | ||
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted. | ** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted. | ||
** If the game runs at a different resolution (such as 512x384, or 800x600), use the | ** If the game runs at a different resolution (such as 512x384, or 800x600), use the normal mode (no scaling) and make sure your screenshot is at the original resolution. | ||
* Screenshot file details. | * Screenshot file details. | ||
** Screenshots should not contain any window decorations. | ** Screenshots should not contain any window decorations. | ||
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== How to make game icon == | == How to make game icon == | ||
On [http://scummvm.org/screenshots/ screenshots page] you may see set of nice 'headshots' used for the games. If you are submitting screenshots for new game, you may help with creating the icon too. | On [http://scummvm.org/screenshots/ screenshots page] you may see the set of nice 'headshots' used for the games. If you are submitting screenshots for a new game, you may help with creating the icon too. | ||
'''Don'ts:''' | |||
# Use an image that has been scaled up with a filter | |||
# Avoid scaling down unless absolutely necessary, if you do scale down, always scale proportionally and try both Nearest Neighbor or Lancoze to see what looks better | |||
# Keep shadows. Shadows will be done dynamically in CSS. | |||
'''Dos:''' | |||
# Start with our icon [https://www.scummvm.org/images/icons/frame.png template] to frame your icon. The image should be centered on the white dot and never flow outside the black rectangle. | |||
# Be creative | |||
# Pick a distinguishable image from the game or series. Either a sprite of the main character, a portrait, or a recognizable item/icon from the game | |||
# Scale up as needed. Only scale up in 2x increments using Nearest Neighbor to preserve pixel art | |||
# Have sprites and portraits face to the right | |||
# Erase necessary pixels around the object | |||
# Save the result as PNG | |||
# | |||
# | |||
# | |||
# | |||
# | |||
# | |||
# Save | |||
== How to submit screenshots == | == How to submit screenshots == |