2,051
edits
m (→Fixed in ScummVM: fixed missing Ares flag reset bug) |
(add item state bug) |
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Line 46: | Line 46: | ||
* Mars: Entering the canyon chase with the shield biochip active dereferences a null pointer. | * Mars: Entering the canyon chase with the shield biochip active dereferences a null pointer. | ||
* TSA: When jumping to Mars, the seen Ares flag was not being properly reset, causing an animation not to play if you completed the Mars Maze on a second Mars run. | * TSA: When jumping to Mars, the seen Ares flag was not being properly reset, causing an animation not to play if you completed the Mars Maze on a second Mars run. | ||
* General: Restarting the game without quitting/loading doesn't reset all items to their base state, including the Pegasus biochip, causing a player who picked it up in a previous playthrough to not be able to pick it up. | |||
===Not Fixed in ScummVM=== | ===Not Fixed in ScummVM=== |
edits