Difference between revisions of "Pegasus"

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222 bytes added ,  23:31, 17 April 2014
add item state bug
m (→‎Fixed in ScummVM: fixed missing Ares flag reset bug)
(add item state bug)
Line 46: Line 46:
* Mars: Entering the canyon chase with the shield biochip active dereferences a null pointer.
* Mars: Entering the canyon chase with the shield biochip active dereferences a null pointer.
* TSA: When jumping to Mars, the seen Ares flag was not being properly reset, causing an animation not to play if you completed the Mars Maze on a second Mars run.
* TSA: When jumping to Mars, the seen Ares flag was not being properly reset, causing an animation not to play if you completed the Mars Maze on a second Mars run.
* General: Restarting the game without quitting/loading doesn't reset all items to their base state, including the Pegasus biochip, causing a player who picked it up in a previous playthrough to not be able to pick it up.


===Not Fixed in ScummVM===
===Not Fixed in ScummVM===
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