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(Current GP2XWiz Release is v1.5.0) |
m (Update for 1.7.0 release.) |
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name=GP2XWiz| | name=GP2XWiz| | ||
backend=gph + sdl| <!-- original added: (1.2.9) --> | backend=gph + sdl| <!-- original added: (1.2.9) --> | ||
version=1. | version=1.7.0| | ||
status=Maintained| | status=Maintained| | ||
mp3=yes| | mp3=yes| | ||
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==Port information== | ==Port information== | ||
The | The GP2XWiz port of ScummVM became an official supported port around the time of the 1.0.0 release of ScummVM. All further releases will be made inline with the main ScummVM release cycle. | ||
'Test' releases from | 'Test' releases from GIT snapshots will still be made infrequently on the existing port homepage (see Links). Generally in preparation for a release or testing of a major new feature or engine. | ||
The official ScummVM port for the GP2XWiz has some limitations over its full 'personal computer' siblings. | The official ScummVM port for the GP2XWiz has some limitations over its full 'personal computer' siblings. | ||
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As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2XWiz. | As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2XWiz. | ||
This port uses a custom backend (/backends/platform/gph) that uses a mixture of GPH platform ([[GP2X]]/[[GP2XWiz]]/[[Caanoo]]) specific code and reuses large portions of the generic SDL backend. | |||
==Controls for ScummVM on the GP2XWiz== | ==Controls for ScummVM on the GP2XWiz== |
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