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(removing data files and platform compatibility as they're now covered elsewhere on wiki) |
(adding Disney as publisher (through DOTT: Remastered)) |
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release=1993| | release=1993| | ||
alternateNames=Day of the Tentacle,<br/>Maniac Mansion 2, DOTT| | alternateNames=Day of the Tentacle,<br/>Maniac Mansion 2, DOTT| | ||
publisher=[[LucasArts]]| | publisher=[[LucasArts]], [[Disney]]| | ||
developer=[[LucasArts]]| | developer=[[LucasArts]]| | ||
platforms=DOS, Macintosh| | platforms=DOS, Macintosh| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=Since ScummVM 0.2.0| | support=Since ScummVM 0.2.0| | ||
resolution=320x200, 256 colors | resolution=320x200, 256 colors | ||
purchase=[[Where to get the games#LucasArts Games|Yes]]| | |||
}} | }} | ||
'''Maniac Mansion: Day of the Tentacle''' was the sequel to [[Maniac Mansion]], and the eighth game to use the [[SCUMM]] scripting language. The game first follows the nerd from the first game, Bernard Bernoulli, and his roommates Hoagie and Laverne as they rescue green tentacle from Dr. Fred's basement. Later, the game follows the trio as they go back in time to stop the evil purple tentacle from changing the past for his own benefit. | '''Maniac Mansion: Day of the Tentacle''' was the sequel to [[Maniac Mansion]], and the eighth game to use the [[SCUMM]] scripting language. The game first follows the nerd from the first game, Bernard Bernoulli, and his roommates Hoagie and Laverne as they rescue green tentacle from Dr. Fred's basement. Later, the game follows the trio as they go back in time to stop the evil purple tentacle from changing the past for his own benefit. |
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