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* 9.7 [[AGI/Specifications/Sound#Playing|Playing the sounds on a sound card]] | * 9.7 [[AGI/Specifications/Sound#Playing|Playing the sounds on a sound card]] | ||
* 9.8 [[AGI/Specifications/Sound#Sample|Sample code]] | * 9.8 [[AGI/Specifications/Sound#Sample|Sample code]] | ||
==[[AGI/Specifications/Data|Other game data]]== | ==[[AGI/Specifications/Data|Other game data]]== | ||
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* 13.2 [[AGI/Specifications/Fan Made Extensions#AGI256|AGI256]] | * 13.2 [[AGI/Specifications/Fan Made Extensions#AGI256|AGI256]] | ||
* 13.3 [[AGI/Specifications/Fan Made Extensions#AGI256-2|AGI256-2]] | * 13.3 [[AGI/Specifications/Fan Made Extensions#AGI256-2|AGI256-2]] | ||
==[[AGI/Specifications/Savegame|Savegame files]]== | |||
* 14.1 [[AGI/Specifications/Savegame#Introduction|Introduction]] | |||
* 14.2 [[AGI/Specifications/Savegame#Saved_Game_Format|Saved Game Format]] | |||
* 14.3 [[AGI/Specifications/Savegame#Restoring_a_Game|Restoring a Game]] |
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