Difference between revisions of "PlayStation Vita"

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{{PortFeatures|
{{PortFeatures|
name=Playstation Vita|
name=PlayStation Vita|
version=buildbot|
version={{StableVersion}}|
backend=psp2|
backend=psp2 + sdl|
status=Maintained|
status=Maintained|
mp3=yes|
mp3=yes|
Line 12: Line 12:
16bits=yes|
16bits=yes|
buildbot=yes|
buildbot=yes|
firstversion=1.10.0|
firstversion=2.0.0|
maintainer=[[User:rsn8887|rsn8887]], cpasjuste|
maintainer=cpasjuste, [[User:rsn8887|rsn8887]]|
packager=[[User:rsn8887|rsn8887]]|
packager=cpasjuste, [[User:rsn8887|rsn8887]]|
pkgend=-psp2.zip|
pkgend=-vita.vpk|
icon=psp2|
icon=psp2|
notes=The first stable version will be 1.10.0, currently an unstable nightly version is available from the buildbot [http://buildbot.scummvm.org/snapshots/master/psp2-master-latest.zip psp2-master-latest.zip]|
forum=21|


agi=yes|
agi=yes|
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}}
}}


ScummVM has been ported to the [[Sony]] Playstation Vita. The information contained on this page is based on [https://github.com/scummvm/scummvm/blob/master/dists/psp2/readme-psp2.md readme-psp2.md].
ScummVM has been ported to the [[Sony]] PlayStation Vita by Cpasjuste. The information contained on this page is based on [https://github.com/scummvm/scummvm/blob/master/dists/psp2/readme-psp2.md readme-psp2.md].


The only available Vita package at the moment is the nightly buildbot version [http://buildbot.scummvm.org/snapshots/master/psp2-master-latest.zip psp2-master-latest.zip]. Version 1.10.0 will be the first stable Vita release once it is finished.
== Installation ==
=== Prerequisites ===
* A homebrew enabled PlayStation Vita console. Detailed jailbreaking instructions can be found online.
* At least one ScummVM supported game. The list of compatible games can be seen here: https://www.scummvm.org/compatibility/
* The page [[Where to get the games]] references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on https://scummvm.org/demos/


= Installation =
=== Installing ===
== Prerequisites ==
* A homebrew enabled PlayStation Vita console.
* At least one ScummVM supported game. The list of compatible games can be seen here: http://www.scummvm.org/compatibility/
* The page http://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on http://scummvm.org/demos/


== Installing ==
* From a computer, download the installable release package [http://www.scummvm.org/frs/scummvm/{{StableVersion}}/scummvm-{{StableVersion}}-vita.vpk here].
 
* Alternatively, the latest nightly version with lots of improvements is [http://buildbot.scummvm.org/snapshots/master/psp2-master-latest.zip here] (needs to be unzipped).
* From a computer, download the installable package here [http://buildbot.scummvm.org/snapshots/master/psp2-master-latest.zip psp2-master-latest.zip].
* Copy the .vpk file to the PlayStation Vita and install it using Vitashell like any other homebrew.
* Unzip and copy the .vpk file it to the PlayStation Vita and install it.  


== Configuring Games ==
== Configuring Games ==


The user manual describes how to add games to ScummVM and launch them: http://wiki.scummvm.org/index.php/User_Manual
The user manual describes how to add games to ScummVM and launch them: [[User Manual]]
 
== PlayStation Vita Specifics ==


Saves are written in the ux0:/data/scummvm/saves folder.
== Notes ==


= Joypad button mapping =
Saves are written to the ux0:/data/scummvm/saves folder.


{| class="wikitable"
== Controls ==
! Button !! Action
{{VitaControls}}
|-
|Left stick||Mouse
|-
|R + Left stick||Slow Mouse
|-
|Cross||Left mouse button
|-
|Circle||Right mouse button
|-
|DPad||Cursor Keys (useful for character motion)
|-
|R + DPad||Diagonal Cursor Keys
|-
|L Trigger||Game menu (F5)
|-
|R Trigger||Shift (used to enable Mass Add in menu)
|-
|Square||Period '.' (used to skip dialog lines)
|-
|R + Square||Space ' '
|-
|Triangle||Escape (used to skip cutscenes)
|-
|R + Triangle||Return
|-
|Start||ScummVM's global in-game menu
|-
|Select||Toggle virtual keyboard
|-
|R + Select||AGI predictive input dialog
|}


= Building from source =
== Building From Source ==


This port of ScummVM to the PSP2 is based on SDL2. It uses the open source SDK VITASDK.
This port of ScummVM to the Vita is based on SDL2. It uses the open source SDK VITASDK.


The dependencies needed to build it are :
The dependencies needed to build it are:


* The toolchain from https://github.com/vitadev/vdpm
* The toolchain from https://github.com/vitadev/vdpm
* zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm
* zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm
* libmad from https://github.com/Cpasjuste/libmad-psp2
* libmad from https://github.com/Cpasjuste/libmad-psp2
* SDL2 from https://github.com/Cpasjuste/SDL-Vita
* SDL2 from https://github.com/rsn8887/SDL-Vita
* ScummVM from https://github.com/Cpasjuste/scummvm
* ScummVM from https://github.com/scummvm/scummvm
* The fbo branch of libvita2d from https://github.com/frangarcj/vita2dlib/tree/fbo/libvita2d , copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi-gcc/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi-gcc/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
* The fbo branch of libvita2d from https://github.com/frangarcj/vita2dlib/tree/fbo/libvita2d , copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
* The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi-gcc/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi-gcc/lib
* The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi/lib


Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command :
Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command:


<syntaxhighlight lang="bash">
./configure --host=psp2 && make psp2vpk
./configure --host=psp2 && make psp2vpk
</syntaxhighlight>


= Disclaimer =  
== Disclaimer ==  


Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.
Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.


= Thanks =  
== Thanks ==  


* Xavier from consoleX for donating a ps vita device
* Xavier from consoleX for donating a ps vita device
* xerpi for initial SDL2 port
* xerpi for initial SDL2 port
* VITASDK and henkaku developers
* VITASDK and henkaku developers
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